We recently started an internal project to gain experience with Large Language Models (LLMs) and generate content for a role play-based application. If you are unfamiliar with LLM or AI in general, a good starting point could be Mike and Steffani's article on the topic.

One of our app's usages is to generate the structure of a new game such as the main character, the background story or the first choice the player will have to face. From the generated content, we want to create objects and store the data in database tables.

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