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Moravec's Paradox is the observation that high-level reasoning (e.g., chess, math) is relatively easy for computers to perform, while simple sensory tasks (e.g., perception, reflexes, mobility) are much harder.
Moravec believed that most people thought this result was the opposite of what most people expected,
It is comparatively easy to make computers exhibit adult-level performance on intelligence tests or playing checkers, and difficult or impossible to give them the skills of a one-year-old when it comes to perception and mobility. - Hans Moravec
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